Nokia - Connect: Connecting Simply

This future vision video from Nokia (one of a series) explores how the design of mobile phones may change in the next three or four years.

See Adam Little’s Johnny Holland article, “Communicating UX Through Video: 3. Future Scenarios” for more examples of using video to present future scenarios.

System Hauzen — Samsung

This future vision from Samsung takes the form of a commercial, focusing on specific products for the home. It’s pretty cheesy, but it’s fun to watch despite (or perhaps because) of this.

See Adam Little’s Johnny Holland article, “Communicating UX Through Video: 3. Future Scenarios” for more examples of using video to present future scenarios.

Productivity, future vision — Microsoft

This future vision video comes from Microsoft, and shows their vision of the world ten years hence.

See Adam Little’s Johnny Holland article, “Communicating UX Through Video: 3. Future Scenarios” for more examples of using video to present future scenarios.

Little Brinkland — Anab Jain

This is one of three videos from Anab Jain’s Little Brinkland project, which investigates the future of work and the work place.

See Adam Little’s Johnny Holland article, “Communicating UX Through Video: 3. Future Scenarios” for more examples of using video to present future scenarios.

Green House CPH — CIID

Green House CPH is another example of a concept video, this time a documentary-style video from Adam Little, Jackob Sikker Remin and Yu-Min Chenat of the Copenhagen Institute of Interaction Design (CIID).

See Adam Little’s Johnny Holland article, “Communicating UX Through Video: 2. Concepting” for more examples of using video to present concepts.

Touchable Holography

Holograms are in interesting display technology, but they have no substance—you can’t touch them. Right? Wrong! (Project site)

See Mac Funamizu’s recent article in Johnny Holland Magazine for more on the future of 3D interfaces.

Singing the Body Electric — Fabio Sergio, Frontiers of Interaction V

This is the talk that Fabio Sergio (frog design) gave at Frontiers of Interaction V.

What will it be like when your body is a node in the network?

Scope — Matt Webb, reboot11

This is the talk that Matt Webb (Schulze & Webb) gave at reboot11 in Denmark, June 2009.

“Scope - Design and contributing to culture; ourselves as individuals and the big picture; taking action.”

Slides and notes here.

The Demon-Haunted World — Matt Jones, Webstock 09

This is the talk that Matt Jones (Dopplr, Schulze & Webb) gave at Webstock 09 in Wellington, New Zealand in February, 2009.

From the session notes:

Since the 60s we’ve imagined the combination of computers and our environment would create both utopias and dystopias. Since the 80’s we’ve seen academics, artists and corporate R&D labs prototype these futures from the top-down. Now, hackers are building sensors, bots and software into everything around them bottom-up, fast, cheap and out-of-control. They’re creating environments that react, adapt and respond to us - and perhaps more importantly - each other: The Demon-Haunted World. Matt’s session will be a whistlestop tour of those days of future past and pointers to some practical futures we can start building right now, together.

Brought to you by Johnny Holland, an open collective around interaction design.